Kinect Review
Article by Bob Coleman
This post is going to function equally as an XBox 360 Kinect Review as well as a short summary of the evolution of video gaming systems since the 1980’s.
Ever since the introduction of the Atari gaming system in the 1980’s, gaming systems have grown increasingly more in popularity through the years, even surpassing several other media like Hollywood motion pictures. Originally, despite the fact that they started out as basic systems with primitive graphics, they featured such timeless game titles as Pong as well as Pacman. While technologies progressed and the gaming console progressed, we noticed the arrival of Nintendo’s first system, the NES, as well as most notable video game personality, Mario. The following generation of games consoles featured the Super Nintendo and Sega Genesis, which showcased its legendary Sonic the Hedgehog figure. Up until this time, although the units increased with regards to graphics and audio, they were nevertheless restricted to a 2-d environment.
However, with the following era of gaming systems, Sony’s Ps, Nintendo’s N64, as well as Sega’s Dreamcast, we saw the earliest 3-d game titles. Although Nintendo made a decision to stay with the gaming cartridge, Sony along with Sega made the transition to the CD, that allowed the storage of far more info, as well as enhanced graphics quality. Following in line were the Playstation 2, the XBox, in addition to GameCube, all of which added further upgrades in graphics and performance. But, the XBox released XBox Live, which allowed people to play with many other people around the world by means of the world wide web. Halo turned an instant classic plus the most in-demand multi-player online game on earth.
With the next new release of video games consoles, we not only observed a huge enhancement in system functionality and visuals, but we noticed a revolution in gameplay. First of all, all three products, the Nintendo wii, the Xbox 360 console, as well as the Playstation 3 have on-line multi-player capabilities. Furthermore, the Wii’s motion-sensor remote process totally changed the way in which individuals played video gaming. Rather than merely pushing buttons, an individual now had an a great deal greater amount of interaction with the product. For instance, with Wii Sports, one swings the controller similar to a racket designed for practicing tennis, thrusts forward the controller as well as the nunchuck for boxing, and taps it such as a putter for the purpose of golf. Although less costly and much less advanced as compared with its competitor games consoles regarding hardware, the Wii outsold all the systems, a result of the appeal of the gameplay.
Both Sony and Microsoft realized the benefit of motion-sensor technology and quickly followed suit. The Playstation 3 came out with its Move technology, which is the same as the Wii in the sense that it uses its controller coupled with a sensor in order to sense the user’s motions. But, the XBox’s answer to the Wii perhaps far surpassed both of its rivals. Not only did it use motion sensor technologies, but it did so minus the utilization of a controller, just by way of normal interface and speech commands. It sold eight million units in just 60 days of its launching, shattering almost all prior records pertaining to electronics. Lastly, as with the Wii, quite a few serious game enthusiasts still choose the utilization of a normal video gaming controller over movement sensor technologies, therefore it remains to be seen whether or not the era of the gaming controller has ended or not.
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